User blog:GanzorfTheGreat/Rodina Update: 1.1.7. and 1.1.6.

https://elliptic-games.com/?p=886

RODINA 1.1.7
* New Feature: Retro Mode!
 * New Feature: Lighting Quality option
 * New Feature: EnableGodMode script function
 * New Feature: FXAA Antialiasing (sorry- had to remove MSAA for now)
 * New Feature: Freelook button (ALT) for looking around while piloting the ship
 * Optimization: Added frustum culling
 * Optimization: Added planet horizon culling
 * Optimization: Move processing from pixel shader to vertex shader
 * Improvement: Switched back to 1 3D ship model (+1 optional physics model). No more flying vs parked versions.
 * Improvement: Flashlight tutorial stage
 * Improvement: Activate jetpack when pressing the “down” (CTRL) button while in mid-air
 * Improvement: Make fires slightly easier
 * Bugfix: Turn off portals when the ship door is open
 * Bugfix: Fix problem with swapping mouse buttons
 * Bugfix: Fix doors which can lead to the void between interior and ship
 * Bugfix: Fix tutorial messages fighting with the notification system
 * Bugfix: Fix angles wall physics
 * Bugfix: Fix discrepency with the entity scheduling
 * Bugfix: Fix broken arrow/page keys for scrolling in menus

RODINA 1.1.6
* New Feature: Cockpit Mode
 * New Feature: Holoscreen windows + tileset
 * New Feature: Sitting in chairs
 * New Feature: EGHealPlayer script function
 * Improvement: Keep shader cache files loaded so we don’t need to access HDD to recompile shaders
 * Improvement: Poll planet height render textures form the render thread rather than generation thread
 * Bugfix: Fixed clicking outside of the bounds of a scrolling window